Ludum Dare #29

Ludum Dare #29

I'm joining Ludum Dare #29! Not much to say other than this will be my first LD :) It's also the last chance I get to make a game before studying for final exams at university. I'll be using Phaser and Photoshop as always, as well as Cfxr for audio. I'll probably broadcast on twitch or make a timelapse, stay tuned!Read more
Meteor Madness

Meteor Madness

  So this is my submission for the Clay.io: "Got Game?" competition! It's in essence a port from my first html5 game to mobile but I added and moulded it a bit more. I'm at a point where I feel much more comfortable with Phaser, loving it! Here are some screens:      I will post a full tutorial on coding including project files. (Won't be making a tutorial on art his time) Expect this soon! Have fun :)  Read more
Got Game?

Got Game?

So I've finally got time to focus on the Clay.io: Got Game? challenge! I'm not setting out to invent the next Mario, I really want to get a hands on experience with mobile deployment so I'll be taking a game I've already made, the first one for my HTML5 bi-weekly game project. I wont be porting it at its current state, the art will, I'll add different gameplay elements, but the general game will stay the same. I plan on finishing a great chunk by this weekend, so stay tuned!Read more
New quick HTML5 game out!

New quick HTML5 game out!

Click to play! So this is the second game made for my bi-weekly html5 game project. I learnt loads from this one, I wont ramble on for hours, but I really do recommend anyone new to game development like me, is to really focus on code, gameplay, mechanics etc. This probably shouldn't be the case for your games once you're confident with your skills, but I say this because after completing this game, I realised I spent too much time worrying about the visuals, sure, it's because I have an art background, but it…Read more
Tutorial: Pixel Art For Game #001

Tutorial: Pixel Art For Game #001

Here's a quick little tutorial on how I made the art for my first game for my Bi-Weekly HTML5 game Project! On your marks! Similar to how a 100m athlete prepares before a big race, any discipline, be it art, programming, cooking, or really, just anything, requires some sort of preparation. Depending on your project/activity, this preparation doesn't have to be super intense, but it definitely helps. What I mean by this is simply: stop,  think about what you are going to do, it will definitely save you a lot of "noodling" time. For the…Read more
The HTML5 Bi-Weekly Game Project

The HTML5 Bi-Weekly Game Project

Today marks the start of my new project! Following in the steps of Thomas Palef (also known as lessmilk), my past experience in art also confirms that the best way to learn is by doing. I will make one game every two weeks hence the title: The HTML5 Bi-Weekly Game Project.  I will document, comment and share all the code and art I make into tutorials. I will be using the Phaser game engine by Photon Storm.  I've been fiddling around with Phaser while learning javascript and it has proven to be a great method because I'm mixing theory and…Read more

Creating Worlds

I stumbled upon this fantastic video, which more than being a "how-to" really serves more as starting point for anyone; artists, game developers, daydreamers, writers, filmmakers etc. Be it games, films, philosophy, whatever, what we're really doing is creating worlds, experiences, environments filled with creatures and characters, interactions and perhaps even new rules that echo rules in the "real world" or something completely different, it's up to us, the creators. What's beautiful is that anyone can do it. Invite people to enter and navigate the worlds you're creating.Read more
Javascript

Javascript

So today I have officially started to learn Javascript! I had tried learning through Codeacademy before and the course is super fun and easy to learn, but that was a couple of months back and no practice = forgetting. So I decided to take it a step back and learn through a book to get more info on the core. I'm starting with "Eloquent Javascript" by Marijn Haverbeke which is much easier to understand for a beginner. I am then planning on moving to Javascript: The Definitive Guide published by O'Reilly as it seems a…Read more